SITTING WOMB

An intimate domed enclosure for your VR experience.

“The experience moves…from the outside, from a real dome space, into VR space.”

INTER/her is a fully immersive audio / visual journey. The project portrays painful aspects of womanhood – most especially the experiences of post-reproductive bodies – from the inside out,  including the sensory and the emotional.

For each participant, the journey begins as they are seated within in a physical dome tent space, called the Sitting Womb.

“The dome space will be an immersive visual story / journey of the female body within in a male-dominated medical health system.”

“This is a system which, in my experience, fixates upon every woman having a hysterectomy, surgeries or similar invasive procedure, or treatments such as chemotherapy or radiation therapies.”

“This is versus natural preventative, women-centred approaches such as hormone therapy, greater knowledge, improved diet etc, and the withholding of surgical and invasive interventions only for the worst or most urgent cases.”

- Camille Baker

Artistic Director, INTER/her

The dome will have a frontal opening alluding to the vulva. Within, up to three participants will be seated upon dark red / dusty rose bean bag chairs, each wearing a wireless Oculus Quest 2 VR Headset.

Each participant will be fitted with the Haptic Corset. This bespoke garment generates sensations on the lower abdomen which relate to, and are triggered by, the stories / voices being experienced with the 360° audiovisual experience.

Participate + Share

After the experience, women may – voluntarily and anonymously – record and share audio stories of their own similar experiences.


These valuable contributions will potentially be added into the overall soundscape, and to future iterations of the project.


The INTER/her exhibition will be accompanied by female health information and the contact details of health support charity services.

After the INTER/her experience, each visitor will have a short debriefing session to answer any questions, give feedback on the experience, and share their feelings and emotions about what it may have arisen.


Participants may also write or give video feedback on their experiences, either in person on the day, or sent in afterward.